EN

The List (plst)

#BFZ-50 ⸱ Uncommon ⸱ English
Stasis Snare

Variations : 1

Parts

Stasis Snare

Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-11-08

If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.

 

2024-11-08

Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

 

2024-11-08

If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.20
High$20.00
Market$0.17
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Pioneer Masters
Foundations$0.11
Battle for Zendikar Promos
Battle for Zendikar$0.07
Magic Online Promos