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#UMA-42 ⸱ Common ⸱ English |
![]() Variations— Parts— | Wandering Champion3 / 1 Whenever this creature deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Vintage RulingsWandering Champion’s ability doesn’t trigger if you don’t control a blue or red permanent immediately after it deals combat damage to a player.
If you don’t control a blue or red permanent as Wandering Champion’s ability resolves, you can’t discard and draw a card. The blue or red permanent you control as the ability resolves doesn’t have to be one you controlled as the ability triggered.
If the only blue or red permanent you control is a creature that’s dealt lethal damage at the same time as Wandering Champion deals combat damage, Wandering Champion’s ability triggers.
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