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#103490 ⸱ Rare ⸱ English
Thran Portal

Variations

Parts : 1

Thran Portal

Land — Gate
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.

 

 

 

Legalities

Legal
Duel
Penny
Future
Legacy
Modern
Pioneer
Vintage
Explorer
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Brawl
Predh
Pauper
Alchemy
Historic
Oldschool
Premodern
Paupercommander

Rulings

2022-09-09

Thran Portal will have the appropriate intrinsic mana ability for the basic land type chosen as it enters the battlefield. It is still a Gate and still has its other abilities, including the last ability, which makes the mana ability associated with its basic land type cost 1 life to activate.

 

2022-09-09

You still have to pay that mana ability's other costs. Usually, this is just tapping the land.

 

2022-09-09

If Thran Portal somehow gains another mana ability, that ability also costs an additional 1 life to activate.

 

2022-09-09

If a land enters the battlefield as a copy of Thran Portal (as opposed to a land that is already on the battlefield becoming a copy of it), its controller gets to choose a basic land type for it and it has that type.

 

2022-09-09

If a Thran Portal somehow enters the battlefield without a basic land type having been chosen for it, it does not have any mana abilities. The same is true for a land that is already on the battlefield that becomes a copy of it.

 

2022-09-09

If you control more than one Thran Portal, the last ability of each of them applies only to itself. That is, controlling a second Thran Portal does not make mana abilities of all cards named Thran Portal cost an additional 2 life.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings