Ravnica: City of Guilds (rav) | ||
#206 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Flame-Kin Zealot2 / 2 When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsAll creatures under your control when Flame-Kin Zealot’s triggered ability resolves are affected, including Flame-Kin Zealot itself. Ones that come under your control or become creatures later in the turn are not.
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