Don't Move

Variations : 1

Parts

Don't Move

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.

 

"Keep absolutely still. Its vision is based on movement." —Alan Grant

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2023-11-10

Don't Move won't affect a creature that enters the battlefield tapped.

 

Market Pricing

 NormalFoil
Low$6.99
Median$10.01
High$1,498.50
Market$9.20
Direct Low$6.99
Buy at TCGPlayer

Printings

 NormalFoil
Jurassic World Collection$9.20
Jurassic World Collection$339.71

Pricing data provided by TCGPlayer