巫術
揭幕

(如果本回合有對手曾失去生命,則你可以支付此咒語的揭幕費用而非魔法力費用來施放它。)
目標玩家展示其手牌。你選擇其中一張非地牌。該玩家棄掉該牌。
Damage dealt to a player causes that player to lose that much life.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)