Rise of the Eldrazi (roe)

#137 ⸱ Uncommon ⸱ Italian
Mago dello Zolfo

Variations

Parts

Mago dello Zolfo

Creatura — Sciamano Umano
2 / 2
Aumentare di livello (: Metti un segnalino livello su questa creatura. Aumenta di livello solo quando potresti lanciare una stregoneria.)
LIVELLO 1-2
2/3
: Il Mago dello Zolfo infligge 1 danno a una creatura o a un giocatore bersaglio.
LIVELLO 3+
2/4
: Il Mago dello Zolfo infligge 3 danni a una creatura o a un giocatore bersaglio.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2010-06-15

Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

 

2010-06-15

A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

 

2010-06-15

If another creature becomes a copy of a leveler, all of the leveler's printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

 

2010-06-15

The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.

 

2010-06-15

Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings