Téléportail

Variations

Parts

Téléportail

Rituel
La créature ciblée que vous contrôlez gagne +1/+0 jusqu'à la fin du tour et est imblocable ce tour-ci.
Surcharge (Vous pouvez lancer ce sort pour son coût de surcharge. Si vous faites ainsi, modifiez son texte en remplaçant toutes les occurrences de « ciblé(e) » par « chaque ».)

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander
Penny

Rulings

2017-03-14

The set of creatures that gets +1/+0 from an overloaded Teleportal is determined as the spell resolves. Creatures you begin to control later in the turn won't get +1/+0. However, because the second part of Teleportal's effect doesn't change the characteristics of any permanents, the set of creatures that can't be blocked is constantly updated. Any creature you control at the moment blockers are chosen can't be blocked.

 

2024-01-12

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

 

2024-01-12

Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

 

2024-01-12

If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

 

2024-01-12

If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings