Shadowmoor (shm) | ||
| #165 ⸱ Common ⸱ Spanish | ||
![]() Variations— Parts— | Dúo de Branquia Arenosa2 / 1 Siempre que juegues un hechizo azul, el Dúo de Branquia Arenosa obtiene +1/+1 hasta el final del turno. Siempre que juegues un hechizo negro, el Dúo de Branquia Arenosa gana la habilidad de inspirar temor hasta el final del turno.
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsAn object that's both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.
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