Secret Lair Drop (sld) | ||
#1739 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Rite of PassageWhenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsIf the creature is dealt damage by more than one source at the same time, it gets only one counter.
The creature doesn’t get a counter if all the damage that would be dealt to it is prevented.
| Market Pricing
Other Printings
|