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Secret Lair Drop (sld)

#1799 ⸱ Rare ⸱ English
Sanguine Bond

Variations

Parts : 1

Sanguine Bond

Enchantment
Whenever you gain life, target opponent loses that much life.

 

"Careful, I bite."

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Predh
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2009-10-01

Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

 

2021-03-19

If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

 

2021-03-19

If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

 

2023-09-01

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

2024-04-12

In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

 

Market Pricing

 NormalFoil
Low$11.43
Median$15.14
High$9,999.00
Market$11.73
Direct Low$14.97
Buy at TCGPlayer

Other Printings