Variations

Parts

Bandita delle Alture Geier

Creatura — Mannaro Farabutto Umano
3 / 2
Rapidità
All'inizio di ogni mantenimento, se nell'ultimo turno non sono state lanciate magie, trasforma la Bandita delle Alture Geier.

 

I catari compresero che non l'avevano inseguita: era stata lei a condurli lì.

 

 

 

Alfa del Branco Vildin

Creatura — Mannaro
4 / 3
Ogniqualvolta un Mannaro entra nel campo di battaglia sotto il tuo controllo, puoi trasformarlo.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma l'Alfa del Branco Vildin.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2016-04-08

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

 

2016-04-08

The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

 

2025-01-24

If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

 

2025-01-24

If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings