쥐도 새도 모르게

Variations

Parts

쥐도 새도 모르게

부여마법
당신이 조종하는 생물들은 은폐를 가진다. (그 생물들은 더 높은 공격력을 가진 생물들에게 방어될 수 없다.)
: 당신이 조종하는 생물들은 턴종료까지 +1/+1을 받는다.

 

적이 이미 내부에 침투한 후에는 문을 잠가봤자 아무 소용이 없다.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pioneer
Vintage

Rulings

2016-04-08

If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt.

 

2016-04-08

Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings