Fulgent Distraction

Variations

Parts

Fulgent Distraction

Instant
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

 

"Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Oldschool
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Predh
Vintage

Rulings

2011-01-01

Fulgent Distraction can target tapped and/or unequipped creatures.

 

2011-01-01

You must target two creatures as you cast Fulgent Distraction. If you can’t (because there’s just one creature on the battlefield, perhaps), you can’t cast the spell.

 

2011-01-01

If one of the targeted creatures is an illegal target by the time Fulgent Distraction resolves, that creature won’t become tapped and no Equipment will be unattached from it. The other creature will still be affected. If both of the targeted creatures are illegal targets by the time Fulgent Distraction resolves, the spell doesn’t resolve.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$1,000.04
Market$0.04
Direct Low
Buy at TCGPlayer

Printings

 NormalFoil
Scars of Mirrodin$0.04

Pricing data provided by TCGPlayer