Marvel's Spider-Man (spm) | ||
| #92 ⸱ Rare ⸱ German | ||
![]() Variations : 2Parts— | Spider-Punk2 / 1 Aufruhr (Du bestimmst, ob diese Kreatur mit einer +1/+1-Marke oder mit Eile ins Spiel kommt.) Andere Spinnen, die du kontrollierst, haben Aufruhr. Zaubersprüche und Fähigkeiten können nicht neutralisiert werden. Schaden kann nicht verhindert werden.
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Penny Predh Premodern RulingsIf you choose for a creature with riot to gain haste, it gains haste indefinitely. It doesn't lose it as the turn ends or if another player gains control of it.
If a creature entering the battlefield has riot but can't have +1/+1 counters put on it, it gains haste.
While Spider-Punk is on the battlefield, spells and abilities can still be the target of another spell or ability that would normally counter them, but they won't be countered as that spell or ability resolves.
Riot is a replacement effect. Players can't respond to your choice of a +1/+1 counter or haste.
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