Tarkir: Dragonstorm (tdm)

#314 ⸱ Mythic ⸱ Italian
Neriv, Cuore della Tempesta

Variations : 2

Parts

Neriv, Cuore della Tempesta

Creatura Leggendaria — Drago Spirito
4 / 5
Volare
Se una creatura che controlli entrata in questo turno sta per infliggere danno, infligge invece il doppio dei danni.

 

"Per i Mardu, il rifugio delle mie ali; per i nostri nemici, il calore rovente dei fulmini."

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-04-04

If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Neriv and you attack an opponent with a 5/5 creature with trample and haste that entered this turn. If it’s blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.

 

2025-04-04

The damage is dealt by the same source as the original source of damage. The doubled damage isn’t dealt by Neriv unless it was the original source of damage.

 

2025-04-04

If another effect (or effects) modifies how much damage a creature you control that entered this turn would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Neriv’s last ability, apply. If all of the damage is prevented before the effect of Neriv’s last ability would apply, its effect no longer applies.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings