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Variations

Parts

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부여마법 생물 — 인간
2 / 3
당신이 조종하는 생물 및 부여마법 주문들은 무효화될 수 없다.
: 당신이 조종하는 대지를 목표로 정한다. 그 대지는 턴종료까지 돌진 및 신속을 가진 X/X 정령 생물이 된다. X는 당신이 조종하는 부여마법의 수이다. 그 생물은 여전히 대지다.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-01-24

A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.

 

2020-01-24

If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.

 

2020-01-24

Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.

 

2020-01-24

If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.

 

2020-01-24

The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.

 

2020-01-24

Destiny Spinner's activated ability doesn't untap the land that becomes a creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings