Teenage Mutant Ninja Turtles (tmt) | ||
| #118 ⸱ Common ⸱ English | ||
![]() Variations— Parts— | Michelangelo, Game Master3 / 3 Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Alchemy Oldschool Premodern RulingsSome disappear abilities, such as those of the above cards, are triggered abilities with intervening if clauses. If a permanent hasn't left the battlefield under your control that turn by the time the disappear ability would trigger, it won't trigger at all.
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