Teenage Mutant Ninja Turtles (tmt) | ||
| #181 ⸱ Rare ⸱ English | ||
![]() Variations : 1Parts— | Turtle Van4 / 4 Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.Crew 1 (Tap any number of creatures you control with total power 1 or more : This Vehicle becomes an artifact creature until end of turn.)
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsTo double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
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