Teenage Mutant Ninja Turtles (tmt) | ||
| #117 ⸱ Rare ⸱ Italian | ||
![]() Variations— Parts— | Leatherhead, Pattuglia Paludi5 / 4 Travolgere Leatherhead entra con un segnalino anti-malocchio. Ogniqualvolta Leatherhead infligge danno da combattimento a un giocatore, puoi rimuovere un segnalino da essa. Quando lo fai, distruggi un artefatto o incantesimo bersaglio controllato da quel giocatore.
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsYou don't choose a target for Leatherhead's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you remove a counter from Leatherhead this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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