Teenage Mutant Ninja Turtles (tmt) | ||
| #165 ⸱ Common ⸱ Italian | ||
![]() Variations— Parts— | Amici Marcescenti3 / 3 Tocco letale Scomparire - Se un permanente ha lasciato il campo di battaglia sotto il tuo controllo in questo turno, questa creatura entra con due segnalini +1/+1.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Alchemy Oldschool Premodern RulingsSome disappear abilities, such as those of the above cards, are triggered abilities with intervening if clauses. If a permanent hasn't left the battlefield under your control that turn by the time the disappear ability would trigger, it won't trigger at all.
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