Torment (tor) | ||
| #29 ⸱ Uncommon ⸱ German | ||
![]() Variations— Parts— | Zephaliden-Weiser2 / 3 Grenzwert Ziehe drei Karten, wenn der Zephaliden-Weise ins Spiel kommt, und wirf dann zwei Karten aus deiner Hand ab. (Du hast den Grenzwert erreicht, falls sieben oder mehr Karten in deinem Friedhof sind.)
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Modern Oldschool Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Pauper Paupercommander Penny Predh Premodern Vintage RulingsYou draw three cards and discard two cards all while Cephalid Sage’s ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
If you don’t have enough cards in your graveyard at the moment Cephalid Sage enters the battlefield, its threshold ability won’t trigger. If the number of cards in your graveyard changes and Cephalid Sage loses the ability once it has triggered, the ability will still resolve.
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