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#24 ⸱ Common ⸱ Simplified Chinese |
![]() Variations— Parts— | Aquamoeba1 / 3 Discard a card: Switch this creature's power and toughness until end of turn.
LegalitiesLegal Duel Penny Predh Legacy Pauper Vintage Commander Premodern Oathbreaker Paupercommander Not Legal Brawl Future Modern Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl RulingsBecause damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
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