Time Spiral (tsp) | ||
#140 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Vampiric Sliver3 / 3 All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Penny Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Predh Vintage RulingsIf Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver’s ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter.
If a Sliver doesn’t have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger.
If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens.
If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
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