Time Spiral Remastered (tsr) | ||
#18 ⸱ Common ⸱ Italian |
![]() Variations— Parts— | FortificareScegli uno — • Le creature che controlli prendono +2/+0 fino alla fine del turno. • Le creature che controlli prendono +0/+2 fino alla fine del turno.
LegalitiesLegal Duel Brawl Penny Predh Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsCreatures that come under your control after Fortify resolves won't get the chosen bonus.
You choose the mode as you cast Fortify, not as it resolves.
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