EN

Unfinity (unf)

#91 ⸱ Common ⸱ English
Scooch

Variations : 1

Parts

Scooch

Instant
Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.
Draw a card.

 

"What? No, that's ridiculous! Of course the rat doesn't work for the park. I've never seen it before in my life!" —Monoxa, midway manager

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

2022-10-07

Adding or subtracting 1 from a player’s life total will cause that player to gain or lose 1 life, respectively.

 

2022-10-07

Targeting a die roll requires some Un- magic. Just after a die roll, during the time when die roll modifications are allowed, announce you’re casting Scooch. It goes on the stack and can be responded to. If the card you draw is another Scooch, or if we don’t learn from this and it’s some other card that’s castable mid-die roll, you get . . . priority? Sure, priority! You can cast that card. This all happens while the spell, ability, Attraction visit, or replacement effect (?!) that prompted the original die roll is resolving. Un- magic!

 

2022-10-07

You can change a result to something normally not possible on the die in question, such as a 0 or a 7 on a six-sided die.

 

2022-10-07

Adding or subtracting 1 to a creature’s power will give it +1/+0 or -1/0, respectively. Note that this effect doesn’t have a duration and will last until the creature leaves the battlefield.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$4.99
Market$0.06
Direct Low$0.09
Buy at TCGPlayer

Other Printings