Variations

Parts

Arcane Laboratory

Each player can't cast more than one spell each turn.

 

 

 

Legalities

Legal
Duel
Predh
Legacy
Vintage
Commander
Premodern
Oathbreaker
Not Legal
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Standardbrawl
Paupercommander

Rulings

2004-10-04

When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.

 

2004-10-04

When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.

 

2004-10-04

If a spell is countered, it still counts as the one spell cast.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings