EN

Unstable (ust)

#80 ⸱ Rare ⸱ English
The Countdown Is at One

Variations

Parts

The Countdown Is at One

Sorcery
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

2018-01-19

To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame.

 

2018-01-19

If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.

 

2018-01-19

If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled.

 

2018-01-19

After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving.

 

Market Pricing

 NormalFoil
Low$0.20
Median$0.67
High$5.99
Market$0.24
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
The List (Unfinity Foil Edition)$0.20

Pricing data provided by TCGPlayer