Innistrad: Crimson Vow (vow) | ||
| #216 ⸱ Common ⸱ German | ||
![]() Variations— Parts— | Ländlicher Rekrut1 / 1 Training (Immer wenn diese Kreatur zusammen mit einer stärkeren Kreatur angreift, lege eine +1/+1-Marke auf diese Kreatur.) Wenn der Ländliche Rekrut ins Spiel kommt, erzeuge einen 3/1 grünen Wildschwein-Kreaturenspielstein.
LegalitiesNot Legal Alchemy Future Oldschool Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Timeless Vintage RulingsA creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
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