Criatura — Caballero humano
2 / 2
Vuela.
Entrenamiento. (Siempre que esta criatura ataque con otra criatura con mayor fuerza, pon un contador +1/+1 sobre esta criatura.)
Siempre que la Caballería alagryff ataque, puedes pagar


. Si lo haces, la criatura atacante objetivo sin la habilidad de volar gana la habilidad de volar hasta el final del turno.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
You must choose a target for Gryffwing Cavalry's last ability before you choose whether or not to pay the cost. If there is no legal target, you won't have the opportunity to pay the cost.