Storm the Citadel

Variations

Parts

Storm the Citadel

Sorcery
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

 

"If we die, we die. But we cannot let him win." —Ajani Goldmane

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-05-03

Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability.

 

2019-05-03

If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$8.00
Market$0.04
Direct Low$0.19
Buy at TCGPlayer

Other Printings