| War of the Spark (war) | ||
| #150 ⸱ Uncommon ⸱ French | ||
|  Variations— Parts— | Arlinn, voix de la meuteChaque créature que vous contrôlez qui est un loup ou un loup-garou arrive sur le champ de bataille avec un marqueur +1/+1 supplémentaire sur elle.-2  : Créez un jeton de créature 2/2 verte Loup. 
 
 
 LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander Penny RulingsA creature that’s a Wolf or Werewolf enters the battlefield with one +1/+1 counter if it would otherwise enter with no +1/+1 counters. 
 If Arlinn leaves the battlefield before her last ability resolves, most likely because she only had 2 loyalty when you activated the ability, the Wolf token won’t enter the battlefield with a +1/+1 counter. 
 A creature that’s both a Wolf and a Werewolf receives only one additional +1/+1 counter from Arlinn’s ability. 
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