Doctor Who (who)

#180 ⸱ Rare ⸱ French
Le Moment

Variations

Parts

Le Moment

Artefact légendaire
Au début de votre entretien, mettez un marqueur « temps » sur Le Moment.
, : Dégagez une créature ciblée que vous contrôlez. Elle passe hors phase jusqu'à ce que Le Moment quitte le champ de bataille.
, : Détruisez chaque permanent non-terrain avec une valeur de mana inférieure ou égale au nombre de marqueurs « temps » sur Le Moment. Puis sacrifiez Le Moment. N'activez que lorsque vous pourriez lancer un rituel.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2023-10-13

Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

 

2023-10-13

If The Moment leaves the battlefield before its first activated ability resolves, the target creature will be untapped, but won't phase out.

 

2023-10-13

While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

 

2023-10-13

A creature phased out by The Moment doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after The Moment leaves the battlefield.

 

2023-10-13

Any continuous effects with a "for as long as" duration ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.

 

2023-10-13

Any one-shot effects that are waiting "until [this] leaves the battlefield," won't happen when a permanent phases out.

 

2023-10-13

Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.

 

2023-10-13

Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.

 

2023-10-13

The Moment's last ability will destroy itself before you can sacrifice it if there are two or more time counters on it as its last ability resolves. Effects that trigger when you sacrifice a permanent will not trigger when it is destroyed this way.

 

2023-10-13

Choices made for permanents as they entered the battlefield are remembered when they phase in.

 

2023-10-13

An attacking or blocking creature that phases out is removed from combat.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings