Zendikar Rising (znr) | ||
#250 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Relic VialAs long as you control a Cleric, this artifact has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsIf Relic Vial leaves the battlefield at the same time as each Cleric you control, the triggered ability triggers for any creatures you control that die at the same time (possibly including those Clerics).
Once Relic Vial’s ability has triggered, that ability resolves even if you no longer control a Cleric.
In a Two-Headed Giant game, Relic Vial’s ability causes the opposing team to lose 2 life and you to gain 1 life.
If you sacrifice the only Cleric you control to activate Relic Vial’s first ability, the triggered ability it gives itself triggers.
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