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Zendikar Rising (znr)
#A-68 ⸱ Rare ⸱ English
Variations
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Parts : 1
Master of Winds
Combo Piece
A-Master of Winds
Creature — Sphinx Wizard
1 / 5
Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
Legalities
Not Legal
Duel
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander
Legal
Brawl
Historic
Rulings
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Market Pricing
Normal
Foil
Low
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Median
—
—
High
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Market
—
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Direct Low
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Other Printings
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