Revised Edition (3ed)

#240 ⸱ Rare ⸱ German
Mechanische Bestie

Variations

Parts

Mechanische Bestie

Artefaktkreatur
0 / 4
Lege sieben +1/+0-SPielmarken auf die Mechanische Bestie, wenn sie ins Spiel kommt. Entferne nach jedem Kampf, in dem die Bestie angegriffen oder geblockt hat, eine dieser Spielmarken.
X, : Lege X +1/+0-Spielmarken auf die Mechanische Bestie. Es dürfen nie mehr als sieben dieser Spielmarken auf die Bestie liegen. Benutze diese Fähigkeit nur während Deiner Versorgungsphase.

 

 

 

Legalities

Legal
Duel
Predh
Legacy
Vintage
Commander
Oldschool
Premodern
Oathbreaker
Not Legal
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Standardbrawl
Paupercommander

Rulings

2004-10-04

Can attack or block even if it has no counters.

 

2004-10-04

Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.

 

2007-09-16

This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.

 

2007-09-16

If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.

 

2007-09-16

Clockwork Beast’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Fifth Edition
Introductory Two-Player Set
Fourth Edition
Foreign Black Border