Adventures in the Forgotten Realms (afr)

#171 ⸱ Rare ⸱ Traditional Chinese
火巨人公爵札爾托

Variations : 1

Parts

火巨人公爵札爾托

傳奇生物 ~巨人/野蠻人
7 / 3
踐踏
每當火巨人公爵札爾托受到傷害時,深入地城。(進入第一個房間,或前進至下一個房間。)

 

火巨人喜歡引發大戰,而札爾托公爵名列當世頂尖的戰爭販子之中。

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2021-07-23

If Zalto is dealt damage by multiple sources at the same time (usually creatures blocking it), you will only venture into the dungeon once.

 

2021-07-23

You can only move forward (well, downward) in a dungeon, never backwards or sideways.

 

2021-07-23

Moving into a dungeon room will cause its room ability to trigger.

 

2021-07-23

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

 

2021-07-23

Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

 

2021-07-23

If Zalto is dealt lethal damage, you will still get to venture into the dungeon.

 

2021-07-23

If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

 

2021-07-23

Dungeons are removed from the game as a state-based action.

 

2021-07-23

The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

 

2021-07-23

Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

 

2021-07-23

Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

 

2021-07-23

A player may only have one dungeon in the command zone at a time.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings