Commander 2016 (c16) | ||
#153 ⸱ Uncommon ⸱ Spanish |
![]() Variations— Parts— | Llamada inspiradoraRoba una carta por cada criatura que controlas con un contador +1/+1 sobre ella. Esas criaturas ganan la habilidad de indestructible hasta el final del turno.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsOnce a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
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