Voluntad de Akroma

Variations

Parts

Voluntad de Akroma

Instantáneo
Elige uno. Si controlas un comandante al lanzar este hechizo, puedes elegir los dos.
• Las criaturas que controlas ganan las habilidades de volar, vigilancia y dañar dos veces hasta el final del turno.
• Las criaturas que controlas ganan las habilidades de vínculo vital, indestructible y protección contra todos los colores hasta el final del turno.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-11-10

Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

 

2020-11-10

There's no extra bonus if you control more than one commander.

 

2020-11-10

Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

 

2020-11-10

The commander you control doesn't have to be your commander.

 

2020-11-10

Even though the card is named after a specific character, controlling any commander will satisfy its condition.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
The Lost Caverns of Ixalan Commander