Commander Legends (cmr) | ||
#3 ⸱ Rare ⸱ Portuguese |
![]() Variations— Parts— | Vontade de AkromaEscolha um. Se você controla um comandante conforme conjura esta mágica, você pode escolher ambos. • As criaturas que você controla ganham voar, vigilância e golpe duplo até o final do turno. • As criaturas que você controla ganham vínculo com a vida, indestrutível e proteção contra todas as cores até o final do turno.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsOnce you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
There's no extra bonus if you control more than one commander.
Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
The commander you control doesn't have to be your commander.
Even though the card is named after a specific character, controlling any commander will satisfy its condition.
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