Giostrare

Variations

Parts

Giostrare

Stregoneria
Scegli una creatura bersaglio che controlli e una creatura bersaglio che non controlli. La creatura che controlli prende +2/+1 fino alla fine del turno se è un Cavaliere. Poi quelle creature lottano l'una con l'altra. (Ogni creatura infligge all'altra danno pari alla propria forza.)

 

"La vita è un torneo che ricompensa gli audaci." —Syr Layne, cavaliera di Bracerocca

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.

 

2019-10-04

You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.

 

2019-10-04

The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.

 

2019-10-04

If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Throne of Eldraine