Final Fantasy (fin) | ||
| #23 ⸱ Rare ⸱ German | ||
![]() Variations— Parts— | Maschinisten-ArsenalAuftragsauswahl (Wenn diese Ausrüstung ins Spiel kommt, erzeuge einen 1/1 farblosen Held-Kreaturenspielstein und lege sie dann an ihn an.) Die ausgerüstete Kreatur erhält +2/+2 für jedes Artefakt, das du kontrollierst, und ist zusätzlich zu ihren anderen Typen ein Handwerker. Äthertransformator — Ausrüsten
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Predh Premodern RulingsIf the Hero token is destroyed, the Equipment stays on the battlefield.
You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||





