Criatura — Elemental
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Siempre que lances un hechizo rojo, si el Vaporeador a la fuga tiene menos de tres contadores +1/+1 sobre él, pon un contador +1/+1 sobre el Vaporeador a la fuga.
Remover tres contadores +1/
+1 del Vaporeador a la fuga : Agrega



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Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.