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Innistrad Remastered (inr)

#374 ⸱ Rare ⸱ English
Captivating Vampire

Variations : 2

Parts

Captivating Vampire

Creature — Vampire
2 / 2
Other Vampire creatures you control get +1/

+1.Tap five untapped Vampires you control : Gain control of target creature. It becomes a Vampire in addition to its other types.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2010-08-15

The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.

 

2010-08-15

Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.

 

2010-08-15

Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.

 

Market Pricing

 NormalFoil
Low$0.26
Median$1.40
High$12.00
Market$1.24
Direct Low$1.98
Buy at TCGPlayer

Other Printings

 NormalFoil
The List$7.75
Commander 2017$5.59
Magic 2011$6.89

Pricing data provided by TCGPlayer