Agent de traîtrise

Variations

Parts

Agent de traîtrise

Créature : humain et gredin
2 / 3
Quand l'Agent de traîtrise arrive sur le champ de bataille, acquérez le contrôle d'un permanent ciblé.
Au début de votre étape de fin, si vous contrôlez au moins trois permanents que vous ne possédez pas, piochez trois cartes.

 

« Plus vous avez de secrets, plus vous devenez mon pion facilement. »

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Timeless
Commander
Gladiator
Oathbreaker
Banned
Brawl
Historic
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-07-12

If you gain control of a permanent “until end of turn,” that effect will wear off during the cleanup step, after the end step. You’ll control that permanent while considering Agent of Treachery’s last ability.

 

2019-07-12

Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn’t change what it’s currently attached to.

 

2019-07-12

A token’s owner is the player who created it.

 

2019-07-12

Agent of Treachery’s effect lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game.

 

2019-07-12

If you don’t control three permanents you don’t own as your end step begins, Agent of Treachery’s last ability doesn’t trigger. If you no longer control three permanents you don’t own as it resolves, you won’t draw three cards. Those don’t have to be the same three permanents each time.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings