Siege Striker

Variations

Parts

Siege Striker

Creature — Human Soldier
1 / 1
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-06-23

Once Siege Striker's ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.

 

2020-06-23

If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.

 

2020-06-23

You choose how many and which creatures to tap while Siege Striker's ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker's power and toughness are raised.

 

2020-06-23

If an attacking creature with vigilance is tapped for Siege Striker's ability, that creature remains an attacking creature.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.29
High$2.75
Market$0.16
Direct Low$0.09
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Other Printings