包囲戦の打撃者

Variations

Parts

包囲戦の打撃者

クリーチャー — 人間・兵士
1 / 1
二段攻撃(このクリーチャーは先制攻撃と通常の戦闘ダメージの両方を与える。)
包囲戦の打撃者が攻撃するたび、あなたはあなたがコントロールしているアンタップ状態の望む数のクリーチャーをタップしてもよい。ターン終了時まで、包囲戦の打撃者は、これによりタップしたクリーチャー1体につき+1/+1の修整を受ける。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-06-23

Once Siege Striker's ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.

 

2020-06-23

If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.

 

2020-06-23

You choose how many and which creatures to tap while Siege Striker's ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker's power and toughness are raised.

 

2020-06-23

If an attacking creature with vigilance is tapped for Siege Striker's ability, that creature remains an attacking creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings