Modern Horizons 3 (mh3) | ||
| #108 ⸱ Common ⸱ Italian | ||
![]() Variations— Parts— | Sentinella Indecente2 / 3 Minacciare Ogniqualvolta la Sentinella Indecente entra nel campo di battaglia o attacca, complotta. (Pesca una carta, poi scarta una carta. Se hai scartato una carta non terra, metti un segnalino +1/+1 su questa creatura.)
LegalitiesNot Legal Alchemy Future Oldschool Pioneer Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Timeless Vintage RulingsOnce an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||







