Belagerung der Zitadelle

Variations

Parts

Belagerung der Zitadelle

Verzauberung
Sowie die Belagerung der Zitadelle ins Spiel kommt, wähle Khane oder Drachen.
• Khane — Zu Beginn des Kampfes in deinem Zug legst du zwei +1/+1-Marken auf eine Kreatur deiner Wahl, die du kontrollierst.
• Drachen — Zu Beginn des Kampfes im Zug jedes Gegners tappst du eine Kreatur deiner Wahl, die jener Spieler kontrolliert.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-11-24

Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.

 

2014-11-24

Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

 

2014-11-24

The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander 2021
Commander 2016
Fate Reforged