天空の賢者

Variations

Parts

天空の賢者

クリーチャー — 人間・ウィザード
2 / 3
天空の賢者が戦場に出るに際し、昼でも夜でもないなら、昼になる。
昼が夜になるか夜が昼になるたび、カード1枚を引く。

 

原因は依然として不明だが、明白な事実であった。これまでの秋よりもずっと早く夜が延びていたのだ。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

 

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

 

2021-09-24

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

 

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

 

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings